diff --git a/client/src/app/layout.tsx b/client/src/app/layout.tsx index 9db5f48..d315d1b 100644 --- a/client/src/app/layout.tsx +++ b/client/src/app/layout.tsx @@ -5,7 +5,7 @@ import './globals.css' const inter = Inter({ subsets: ['latin'] }) export const metadata: Metadata = { - title: 'La Resistencia: WWII', + title: 'Francia Ocupada: WWII', description: 'Juego de deducción social ambientado en la Segunda Guerra Mundial', } diff --git a/client/src/app/page.tsx b/client/src/app/page.tsx index e6258af..326fa16 100644 --- a/client/src/app/page.tsx +++ b/client/src/app/page.tsx @@ -173,7 +173,7 @@ export default function Home() {
Logo

- La Resistencia + Francia Ocupada

{view === 'lobby' && ( diff --git a/client/src/components/GameBoard.tsx b/client/src/components/GameBoard.tsx index 4e1f0fb..3bffc97 100644 --- a/client/src/components/GameBoard.tsx +++ b/client/src/components/GameBoard.tsx @@ -63,26 +63,6 @@ export default function GameBoard({ gameState, currentPlayerId, actions }: GameB actions.voteMission(vote); }; - // Componente de Debug para mostrar facción - const DebugInfo = () => ( -
-
- 🐛 DEBUG INFO -
-
-
Fase: {gameState.phase}
-
ID: {currentPlayerId}
-
Facción: - {currentPlayer?.faction || 'UNDEFINED'} -
-
Rol: {currentPlayer?.role || 'UNDEFINED'}
- {gameState.currentLeaderId && ( -
Líder: {gameState.currentLeaderId === currentPlayerId ? 'TÚ' : gameState.currentLeaderId}
- )} -
-
- ); - // Coordenadas porcentuales de los hexágonos de misión en el mapa const missionCoords = [ @@ -109,12 +89,14 @@ export default function GameBoard({ gameState, currentPlayerId, actions }: GameB Guerra Total - {/* Audio Auto-Play */} -