Feat: Interactive doors with physical wall cutouts
- Implemented door selection and interaction model (walk-to + click). - Added modal for opening doors. - Refactored wall rendering to create physical holes (CSG-like wall segments). - Aligned door meshes to perfectly fit wall cutouts. - Managed door visibility states to prevent Z-fighting on open doors.
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@@ -121,4 +121,66 @@ canvas {
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#compass-w {
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grid-column: 1;
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grid-row: 2;
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}
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}
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/* Modal Styles */
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#door-modal {
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position: absolute;
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top: 0;
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left: 0;
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width: 100%;
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height: 100%;
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background: rgba(0, 0, 0, 0.5);
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display: flex;
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justify-content: center;
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align-items: center;
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z-index: 2000;
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pointer-events: auto;
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}
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#door-modal.hidden {
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display: none;
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}
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.modal-content {
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background: #2a2a2a;
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padding: 20px;
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border: 2px solid #555;
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border-radius: 8px;
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text-align: center;
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color: #fff;
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box-shadow: 0 4px 15px rgba(0,0,0,0.5);
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}
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.modal-content p {
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margin-bottom: 20px;
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font-size: 1.2rem;
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}
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.modal-content button {
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padding: 8px 20px;
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margin: 0 10px;
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border: none;
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border-radius: 4px;
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cursor: pointer;
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font-weight: bold;
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font-size: 1rem;
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}
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#btn-open-yes {
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background: #4CAF50;
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color: white;
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}
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#btn-open-yes:hover {
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background: #45a049;
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}
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#btn-open-no {
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background: #f44336;
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color: white;
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}
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#btn-open-no:hover {
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background: #d32f2f;
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}
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