feat: Sistema de combate completo con tarjetas de personajes y animaciones

- Tarjetas de héroes y monstruos con tokens circulares
- Sistema de selección: héroe + monstruo para atacar
- Botón de ATACAR en tarjeta de monstruo
- Animación de muerte: fade-out + hundimiento (1.5s)
- Visualización de estadísticas completas (WS, BS, S, T, W, I, A, Mov)
- Placeholder cuando no hay héroe seleccionado
- Tokens de héroes y monstruos en formato circular
- Deselección correcta de monstruos
- Fix: paso de gameEngine a CombatMechanics para callbacks de muerte
This commit is contained in:
2026-01-06 18:43:09 +01:00
parent 3efbf8d5fb
commit 7b28fcf1b0
22 changed files with 1513 additions and 25 deletions

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