Clean up logs and fix variant reference error
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@@ -9,7 +9,7 @@ export class DungeonDeck {
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}
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generateMissionDeck(objectiveTileId) {
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console.log("🔍 Inspecting TILES object keys:", Object.keys(TILES));
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this.cards = [];
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// 1. Create a "Pool" of standard dungeon tiles
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@@ -65,7 +65,7 @@ export class DungeonDeck {
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// --- Step 5: Stack ---
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this.cards = [...topPool, ...bottomPool];
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console.log(`Deck Generated: ${this.cards.length} cards.`);
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}
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shuffleArray(array) {
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