feat: Implement door interaction system and UI improvements
- Add interactive door system with click detection on door meshes - Create custom DoorModal component replacing browser confirm() - Implement door opening with texture change to door1_open.png - Add additive door rendering to preserve opened doors - Remove exploration button and requestExploration method - Implement camera orbit controls with smooth animations - Add active view indicator (yellow highlight) on camera buttons - Add vertical zoom slider with label - Fix camera to maintain isometric perspective while rotating - Integrate all systems into main game loop
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docker-compose.dev.yml
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20
docker-compose.dev.yml
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services:
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warhammer-quest-dev:
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build:
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context: .
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dockerfile: Dockerfile.dev
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ports:
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- "8080:5173" # Puerto de Vite dev server
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volumes:
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- ./src:/app/src
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- ./public:/app/public
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- ./index.html:/app/index.html
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- ./vite.config.js:/app/vite.config.js
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- node_modules:/app/node_modules # Volumen anónimo para node_modules
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environment:
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- NODE_ENV=development
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restart: unless-stopped
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command: npm run dev
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volumes:
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node_modules:
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