feat: magic system visuals, audio sfx, and ui polish
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@@ -15,11 +15,9 @@ export class DungeonDeck {
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// 1. Create a "Pool" of standard dungeon tiles
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let pool = [];
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const composition = [
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{ id: 'room_dungeon', count: 6 },
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{ id: 'corridor_straight', count: 7 },
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{ id: 'corridor_steps', count: 1 },
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{ id: 'corridor_corner', count: 1 }, // L-Shape
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{ id: 'junction_t', count: 3 }
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{ id: 'room_dungeon', count: 18 }, // Rigged: Only Rooms
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{ id: 'corridor_straight', count: 0 },
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{ id: 'junction_t', count: 0 }
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];
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composition.forEach(item => {
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