feat: magic system visuals, audio sfx, and ui polish
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@@ -11,6 +11,10 @@ export class TurnManager {
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this.eventsTriggered = [];
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}
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get power() {
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return this.currentPowerRoll;
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}
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startGame() {
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this.currentTurn = 1;
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console.log(`--- TURN ${this.currentTurn} START ---`);
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