• Implement Elf Ranged Combat and Pinned Mechanic

    marti released this 2026-01-06 19:05:56 +00:00 | 9 commits to master since this release

    • Added 'Shoot Bow' action for Elf with Ballistic Skill mechanics (1995 rules).
    • Implemented strict Line of Sight (LOS) raycasting (Amanatides & Woo) with UI feedback for blockers.
    • Added 'Pinned' status: Heroes adjacent to monsters (without intervening walls) cannot move.
    • Enhanced UI with visual indicators for blocked shots (red circles) and temporary modals.
    • Polished 'End Phase' button layout and hidden it during Monster phase.
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