Fix: Cambio a Rondas.mp3 y corrección lógica votación
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5870
client/package-lock.json
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5870
client/package-lock.json
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@@ -19,7 +19,7 @@
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"tailwind-merge": "^2.0.0"
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},
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"devDependencies": {
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"@types/node": "^20",
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"@types/node": "^20.19.27",
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"@types/react": "^18",
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"@types/react-dom": "^18",
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"autoprefixer": "^10.0.1",
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@@ -29,4 +29,4 @@
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"tailwindcss": "^3.3.0",
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"typescript": "^5"
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}
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}
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}
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@@ -258,7 +258,7 @@ export default function GameBoard({ gameState, currentPlayerId, actions }: GameB
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<div className="relative z-10 w-full flex-1 overflow-y-auto p-4 flex flex-col items-center">
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{isHost && (
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<audio
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src="/assets/audio/Rondas.ogg"
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src="/assets/audio/Rondas.mp3"
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autoPlay
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onEnded={() => actions.finishRollCall()} // Host avanza cuando acaba audio
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/>
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@@ -577,7 +577,7 @@ export default function GameBoard({ gameState, currentPlayerId, actions }: GameB
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</div>
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</div>
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{!currentPlayer?.hasVoted ? (
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{gameState.teamVotes[currentPlayerId] === undefined ? (
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<div className="flex gap-8">
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<button onClick={() => actions.voteTeam(true)} className="group">
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<div className="w-32 h-48 bg-white rounded-lg shadow-xl flex flex-col items-center justify-center border-2 border-blue-500 group-hover:border-blue-400 group-hover:shadow-blue-500/50 transition-all transform group-hover:-translate-y-4 relative overflow-hidden p-2">
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