Commit Graph

3 Commits

Author SHA1 Message Date
c0a9299dc5 Implement Elf Ranged Combat and Pinned Mechanic
- Added 'Shoot Bow' action for Elf with Ballistic Skill mechanics (1995 rules).
- Implemented strict Line of Sight (LOS) raycasting (Amanatides & Woo) with UI feedback for blockers.
- Added 'Pinned' status: Heroes adjacent to monsters (without intervening walls) cannot move.
- Enhanced UI with visual indicators for blocked shots (red circles) and temporary modals.
- Polished 'End Phase' button layout and hidden it during Monster phase.
2026-01-06 20:05:56 +01:00
77c0c07a44 feat(game-loop): implement strict phase rules, exploration stops, and hero attacks 2026-01-05 23:11:31 +01:00
056217437c Implement Lantern Bearer logic, Phase buttons, and Monster spawning basics 2026-01-04 23:48:53 +01:00