marti e47b2eeba0 Fix: Deterministic camera transitions
- Refactored setCameraView to use precise lookAt and position calculation instead of accumulating quaternion errors.
- Forces camera UP vector (0,1,0) to prevent roll drift during isometric rotation.
2025-12-23 12:56:09 +01:00
2025-12-23 12:56:09 +01:00
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2025-12-20 22:57:59 +01:00
2025-12-20 22:57:59 +01:00
2025-12-20 22:57:59 +01:00
2025-12-20 22:57:59 +01:00
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Primer joc de masmorres autogenerades
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