• Joined on 2025-05-09
marti pushed to main at marti/Gitea 2026-01-08 12:07:42 +00:00
8f24bc54d5 Afegit fitxer de variables ocultes
marti created branch main in marti/Gitea 2026-01-08 12:06:45 +00:00
marti pushed to main at marti/Gitea 2026-01-08 12:06:45 +00:00
81ea05b248 Afegit docker compose
marti created repository marti/Gitea 2026-01-08 12:04:18 +00:00
marti pushed to master at marti/WarhammerQuest 2026-01-07 21:42:37 +00:00
f2f399c296 feat: magic system visuals, audio sfx, and ui polish
df3f892eb2 feat: Add floating combat text and damage flash feedback
5c5cc13903 feat: Implement combat and movement sound effects with looping footsteps
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marti pushed to master at marti/WarhammerQuest 2026-01-06 22:40:39 +00:00
180cf3ab94 feat: Add SoundManager for bg music and opendoor sfx
marti pushed to master at marti/WarhammerQuest 2026-01-06 21:30:02 +00:00
377096c530 fix: Refine LOS wall detection to use connectivity rules (canMoveBetween)
marti pushed to master at marti/WarhammerQuest 2026-01-06 19:50:47 +00:00
61c7cc3313 feat: Implement 2D tactical view and refine LOS with corner detection
marti pushed tag combat-engine-v2 to marti/WarhammerQuest 2026-01-06 19:06:19 +00:00
marti pushed to master at marti/WarhammerQuest 2026-01-06 19:06:19 +00:00
c0a9299dc5 Implement Elf Ranged Combat and Pinned Mechanic
marti pushed tag combate1.0 to marti/WarhammerQuest 2026-01-06 17:47:18 +00:00
marti pushed to master at marti/WarhammerQuest 2026-01-06 17:43:33 +00:00
7b28fcf1b0 feat: Sistema de combate completo con tarjetas de personajes y animaciones
marti pushed to master at marti/WarhammerQuest 2026-01-06 15:18:55 +00:00
3efbf8d5fb Implement advanced pathfinding and combat visual effects
marti pushed to master at marti/WarhammerQuest 2026-01-06 10:06:27 +00:00
dd7356f1bd Millorats personatges sense voreres negres
marti pushed to master at marti/WarhammerQuest 2026-01-05 22:15:10 +00:00
78b7486dd2 fix: allow hero movement in exploration phase (reset moves)
marti pushed to master at marti/WarhammerQuest 2026-01-05 22:11:40 +00:00
77c0c07a44 feat(game-loop): implement strict phase rules, exploration stops, and hero attacks
marti pushed to master at marti/WarhammerQuest 2026-01-04 23:40:48 +00:00
b619e4cee4 feat: Implement Event Deck, Monster Spawning, and AI Movement
marti pushed to master at marti/WarhammerQuest 2026-01-04 22:49:12 +00:00
056217437c Implement Lantern Bearer logic, Phase buttons, and Monster spawning basics
4c8b58151b Refactor: Organize standee assets and prepare for Motor OK tag
3bfe9e4809 Update DEVLOG for Session 5
2f63e54d13 Fix camera panning logic to update target position.
46b5466701 Adjust zoom settings and sync slider with mouse wheel.
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marti created branch master in marti/WarhammerQuest 2026-01-04 22:49:12 +00:00
marti created repository marti/WarhammerQuest 2026-01-02 23:10:17 +00:00